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What is the connection between the transpersonal and cinema?
When we use a basic definition of the transpersonal as the
transcendence of perceived boundaries (Wilber, 1985), the very nature of
any creative medium can be viewed as being transpersonal. The cinematic
medium, as well as all the arts, is ultimately the ideas, thoughts, and
feelings of a “personal” mind (or minds) being extended outward to
other minds. The creation of all forms of art has also been equated to a
spiritual (and hence transpersonal) process through which the artist
uncovers and conveys a sacred “internal truth which only art can
divine, which only art can express by those means of expression which
are hers alone” (Kandinsky, 1977, p. 9).
The Transpersonal Nature of
the Cinematic Medium

Sergei Eisenstein 1898-1948
Every creative medium has its own unique material reality that
dictates its specific structure, generates its own set of rules and
limits, and establishes its own distinctive communicative and perceptual
environment (Arnheim, 1974; Wilber, 1996). For example, one of the
material realities of painting is the artist’s canvas, which dictates
the specific structure of a relatively static and bounded
two-dimensional plane. This two-dimensional structure engenders certain
inherent limits and rules, such as the depth limitations of the flat
surface and fixed edges of the two-dimensional canvas, and the rules of
two-point and three-point perspective drawing that can be used to
partially transcend these limits. The structure of the artist’s canvas
also dictates the idiosyncratic communicative and perceptual environment
of how a painting is viewed, such as a relatively frontal angle of
viewing.
In the specific case of the cinema, some of the basic elements of the
medium’s material reality include a mechanical and/or electrical
device that captures moving images and sounds (e.g., motion picture
camera, digital camcorder), and a device that transmits and projects
these images and sounds (e.g., projector, VCR) onto a two-dimensional
screening surface (e.g., projection screen, television monitor). Within
the boundaries of this unique material reality there appear to be
several structures, rules, and aspects of the cinematic medium that can
be viewed as transpersonal, or boundary transcending, in nature.
The cinematic medium is a creative synthesis of numerous creative
structures or forms of expression that transcend their own boundaries
and integrate into a greater whole. These various expressive forms
include the writer’s narrative, the actor’s performances, the
cinematographer’s visual images, the sound recordist’s auditory
atmospheres, the composer’s musical score, the art director’s
environmental design, the editor’s patterning of the images and
sounds, and the director’s orchestration of all the elements (Nilsen,
1959).
Renowned Russian filmmaker and film theory pioneer Sergei Eisenstein
(1942) postulated that the unique nature of the cinema produces a
holistic and transcendent “synchronization of the senses” through
the “integration of word, image and sound, and the accumulation of
successive images and sounds [that serve] to construct perception,
meaning, and emotion” (p. 69). After years of cinematic
experimentation and “a thorough analysis of the nature of audiovisual
phenomena” (p. 70), Eisenstein believed that the conscious
manipulation of this sensory synchronization could allow the filmmaker
to converse with his or her audience on higher, deeper, and subtler
levels of communication by more closely replicating the multidimensional
sensory stimulation of actual lived experience.
An example of the power of this consciously controlled sensory
synchronization can be found in the film Chariots of Fire (1981).
In this British cinema classic, the filmmakers combine the images and
sounds of the experience of running with an emotionally expressive
musical score to viscerally communicate the peak experience of running.
When this synchronization of image, sound, and music integrates with the
film’s plot, performances, and dialogue, the audience is able to
experience the ephemeral and transformative emotions involved in the
physical and spiritual struggle for glory.
Avant-garde filmmaker James Broughton (1978) declared that “the
secret name of cinema is transformation” (p. 20), referring to the
cinematic medium’s ability to juxtapose and dissolve wide-ranging
images into and against each other. Using a vast array of image
transitions, including dissolves and computer generated image-morphing
techniques, filmmakers can speak the language of transformation by
turning “stairways into planets, buttercups into navels, [and]
icebergs into elephants” (Broughton, 1978, p. 20).
The theme of transformation is also inherent in the nature of the
cinematic viewing experience. The juxtaposition of the stationary nature
of the viewing environment (constancy of projection) and the
variable movement and placement of the camera and objects in the frame (variability
of camera and objects) transforms the screen’s two-dimensional
plane into the perception of a three-dimensional reality (Vorkapich,
1972). This transformation is so powerful that when the earliest motion
picture audiences first saw the image of a speeding train projected on a
screen in front of them, they leapt from their seats and ran out of the
theater screaming (Arthur Knight,1 personal communication,
1976).
Broughton (1978) also suggests that going to the cinema is akin to a
religio-mystical experience. From this perspective, the movie theater
can be seen as a sacred ceremonial space, the audience members as the
participants of a religious ritual, and the motion picture screen as a
holy altar. The projection of the cinematic image by means of a beam of
light cast through a darkened space can also be seen as an archetypal
and visceral representation of the symbolic interplay between the light
of divinity and the darkness of illusion that is often referred to in
the sacred stories and myths of many of the world’s cultures and
traditions (Arnheim, 1974).
For the moment, look at cinema as a mystery religion. Going to
the movies is a group ceremony. One enters the darkened place and joins
the silent congregation. Like mass, performances begin at set times. You
may come and go but you must be quiet, showing proper respect and awe,
as in the Meeting House or at Pueblo dances. Up there at the alter space
a rite is about to be performed, which we are expected to participate
in. Then comes the beam of light out of the shadows: the Projector, the
Great Projector up there behind us! Turn out the little lights so that
the big light can penetrate the darkness! Ah, behold the unreeling of
the real reality of practically everything: our dreams, our idiocies and
raptures, our nativity, passion and death. (Broughton, 1978, p. 19–20)
Broughton (1978) contends that this projected “real reality” of
the cinema is more than just a mere reflection of actual reality because
the filmmaker can construct meaning out of what he or she chooses to
include and exclude. The cinema is “both a mirror and ever-expanding
eye. It creates what it sees and destroys what it does not see...[it] is
a lie which makes us see the truth” (Broughton, 1978, p. 69).
Broughton relates this ability of the cinema to construct and
communicate meaning and truth with the spiritual quest of seeking the
light of enlightenment because it has the capacity “to make visible
the invisible, express the inexpressible, [and] speak the unspeakable”
(Broughton, 1978, p. 15).
Transpersonal Influences on
Cinematic Content

Close Encounters of the Third
Kind (1977)
Beyond the transpersonal nature of the medium itself, the
transpersonal also reveals itself in the cinema through the
incorporation of transpersonal subject matter and themes into a film’s
cinematic content. Some of the transpersonal content explored in the
cinema (with illustrative examples) include: Alien encounters (e.g., Close
Encounters of the Third Kind, 1977); altered states of consciousness
(e.g., Altered States, 1980); angelic encounters (e.g., It’s
A Wonderful Life, 1946); archetypal forces (e.g., Star Wars,
1977); dreaming (e.g., Kurosawa’s Dreams, 1990); life after
death (e.g., Ghost, 1990); mystical realities (e.g., The Last
Wave, 1977); near death experiences (e.g., Resurrection,
1980); paranormal activities (e.g., The Fury, 1978); religious
experiences (e.g., The Last Temptation of Christ, 1988); and
spiritual quests (e.g., The Razor’s Edge, 1946).
Films with transpersonal cinematic content appear in every major film
genre including (with illustrative examples): Action-adventure films
(e.g., Raiders of the Lost Ark, 1981); comedies (e.g., Defending
Your Life, 1991); dramatic films (e.g., The Green Mile,
1999); fantasy films (e.g., The Lord of the Rings, 2001–2003);
horror films (e.g., Poltergeist, 1982); musicals (e.g., The
Guru, 2002); science fiction films (e.g., The Matrix, 1999);
and westerns (e.g., Dances with Wolves, 1990). There are also
several minor genres or sub-genres that more directly relate to
transpersonal content including religious films (e.g., The Ten
Commandments, 1956), spiritual films (e.g., Meetings with
Remarkable Men, 1979), and supernatural films (e.g., The Natural,
1984).
While some films are clearly defined by a single genre or content
category, many films are a mixture of several genres and/or content
categories. For example, Star Wars is a series of science fiction
films with dramatic and stylistic elements of the swashbuckler (e.g.,
swordfights), war movie (e.g., dogfights), and western (e.g., gunfights)
genres that include the transpersonal cinematic content categories of
alien encounters, archetypal forces, paranormal activities, and the
spiritual quest.
Transpersonal Influences on
Cinematic Structures

Eternal Sunshine of the Spotless Mind
(2004)
Transpersonal content is often translated into a film’s cinematic
structure, which is comprised of the various elements of the narrative
construction of a film. These narrative structural elements include
dramatic action, character, and tension, camera and object placement,
and scene and shot order, transition, and pacing. The specific
patterning of these narrative elements constitutes a film’s cinematic
structure. Common cinematic structures include traditional
linear-time-based, flashback, parallel character, and subjective
first-person story structures. Some of the cinematic structural patterns
that have been used to communicate transpersonal or
boundary-transcending experiences and concepts include:
Shifts in temporal and spatial reality: The story structure of
films like Field of Dreams (1989) and Groundhog Day (1993)
integrate shifts in normally perceived structures of time and space to
capture the essence of the dramatic through-line. In Groundhog Day,
the main character relives the same day over and over again until he
reaches a true understanding of himself and the world. In Field of
Dreams, the main character is divinely guided to build a baseball
field where heaven and earth, and the past, present, and future all meet
and conspire to heal the heart, mind, and spirit of all those who enter
into its “field” of influence.
The deconstruction of consensual reality:
The labyrinthine
mind-bending story structure of films like Being John Malkovich
(1999) and Eternal Sunshine of the Spotless Mind (2004), and the
latticed layers-of-illusion story structure of films like The Matrix
(1999) entice the viewer to question the very nature of reality itself.
In Being John Malkovich characters are allowed to physically
enter into the mind of another person, and the lines between person and
personality blur past the edge of reason. In Eternal Sunshine of the
Spotless Mind we follow the main character through the gradual
erasure of his memory and discover that without memory his world, and
perhaps our own, ceases to exist. In The Matrix Trilogy (1999;
2003; 2003) a world that looks very much like our own is revealed to be
a computer program with layers and layers of programmable realities.
The integration of personal, interpersonal, and transpersonal
experience: Films like The Sixth Sense (1999) integrate
personal subjectivity, interpersonal relationships, and transpersonal
realities to produce a sense of interconnectedness between inner, outer,
and transcendent experience. The inner and personal experiences of the
films two main characters, the boy who sees dead people and the doctor
who tries to help him, are intimately tied into their relationship with
each other, and with the world of physical and non-physical reality.
The interrelatedness of normally perceived discreet domains and
events: The synchronicity-based story structures of films like
Magnolia
(1999), Serendipity (2001), and Sleepless in Seattle
(1993) reveal a mysterious and mystical relatedness between seemingly
separate people, situations, and events. In the film Timecode
(2000) this interrelatedness form of cinematic structure is taken to the
extreme by filming four different stories, with seemingly dissimilar but
related characters and events, and then projecting all four stories on
the screen simultaneously in a four-quadrant configuration.
The relativity and/or aperspectival nature of perceptual reality:
In films like Akira Kurosawa’s Rashomon (1950) the relativity
of human perception is captured in a story structure that looks at a
single event from the perspective of different people, showing how each
person sees a totally different reality. In Memento (2000) the
main character’s short-term memory loss becomes the fabric of the
story’s structure, taking the audience through a maze of disjointed
perceptual experiences that lead to the visceral aperspectival
revelation “that no perspective is final” (Wilber, 2001, p. 193).
All of these cinematic structures seek to transcend the boundaries of
some aspect of the Cartesian-Newtonian constructs of time and
space.2 Films with these structures attempt to cinematically
express alternate views of personal, interpersonal, and transpersonal
reality by structurally going beyond the confines of linear time and
bounded three-dimensional space.
Additional boundary-transcending cinematic structures include the
emergence of trans-genre and trans-media storytelling (e.g., Star
Wars; The Matrix). Trans-genre storytelling is the blending and
integration of the cinematic structures of various genres into a whole
that is greater than the sum of its individual genre structure elements.
Trans-media storytelling is the utilization of various media (theatrical
film, interactive DVD, video games, etc.) to tell a story on
multidimensional levels. The cinematic structure of trans-genre
storytelling represents a transcendence of the boundaries between
previously separated aesthetic conventions, while the manifestation of
trans-media storytelling signifies both an aesthetic and technological
transcendence of some of the limitations and rules of the material
reality of different audiovisual mediums.
Transpersonal Influences on
Cinematic Style

Star Wars (1977)
A cinematic style is a “general representative form” (Wolfflin,
1950, p. 13) that uses various audiovisual expressive elements to convey
an auditory, visual, and visceral reality that communicates
the ideas, thoughts, and emotions of a film’s content and structure (Moholy-Nagy,
1965). These expressive elements include the manipulation of
space, line, shape, tone, color, movement, rhythm, and contrast and
affinity (Block, 2001). For example, in the opening of the first
Star Wars
(1977) we see a relatively large spaceship fly across the screen.
Suddenly, another spaceship appears in hot pursuit of the first ship. As
the hull of this pursuit spaceship progressively enters the frame for an
extended period of time, the viewer is surrounded by a deep rumbling
sound that moves from the back of the theater to the front. This
amalgamation of the visually expressive elements of open space
(the ship extending beyond the edges of the frame), spatial contrast
(difference in size between the two ships), and movement (the
relative movement of the two ships), combines with the spatially-moving
depth-representational sounds to produce a powerful synchronization of
the senses that replicates the experience of actually sitting under this
massive ship. In an instant filmmaker George Lucas stylistically and
viscerally communicates a deep archetypal message to the viewer, the
message that we are about to see an epic struggle against a great and
mighty force.
While individual stylistic elements of expression have been used
independent of a specific representational form, they have also been
combined together in a particular way to create a general style of
expression. Some of these general cinematic styles evolve within a
certain genre (e.g., the dark and brooding visual atmospheres of the film
noir detective film genre), and many filmmakers develop their own
distinct styles of cinematic expression (e.g., Alfred Hitchcock, Steven
Spielberg, Stanley Kubrick). In addition, there are cinematic styles
that go beyond a particular genre or filmmaker. Many of these broader
cinematic styles are variations of some of the styles of classic,
modern, and post-modern art (e.g., realism, neo-realism, naturalism,
surrealism, expressionism). Although most of these broader styles have
been used in films to express transpersonal content and structure, the
surrealistic and expressionistic styles appear to have a greater
capacity for the expression of transpersonal concepts and experiences
because of the symbolic, intuitive, visceral, and arational nature of
these styles.3
Another cinematic style that is more directly related to the
transpersonal is the transcendental style (Schrader, 1988). The
transcendental style attempts to create an audiovisual representation of
transcendental or non-dual reality “by eliminating (or nearly
eliminating) those elements which are primarily expressive of human
experience, thereby robbing the conventional interpretations of reality
of their relevance and power” (Schrader, 1988, p.11).
Even though there is not a currently classified transpersonal style,
there are several transpersonal or boundary-transcending stylistic
approaches that filmmakers have used over the years. Some of these
transpersonal stylistic approaches include:
Camera/object boundary transcendence:
Filmmakers have used
camera movement and special effects to transcend all boundaries by
moving through walls and floating through the air to convey the visceral
reality of other realms. In Wings of Desire (1987) the camera
captures the point-of-view (POV) of angels as they effortlessly float
through the barriers of time and space. In Grand Canyon (1991)
the camera flies across the cultural and economic divide of modern day
Los Angeles, viscerally expressing the physical, emotional, and
spiritual “canyon” that separates rich and poor.
Image/object transformation: From the dissolving body of
The
Invisible Man (1933; 1958) to the morphing persona of everyone who
wears The Mask (1994), optical and computer generated imaging
(CGI) visual effects allow filmmakers to transform the physical
structure of a character or any physical object into different physical
forms.
Audiovisual representations of altered states of consciousness:
Various technological and expressive techniques have been used to
represent the differences between normal and altered states of
consciousness by audiovisually transporting the audience into the
subjective experiences of these states. In the film Brainstorm
(1983) the juxtaposition of different film stocks, aspect ratios, frame
rates, and visual and sound atmospheres is used to represent
distinctions between normal reality and a machine-induced telepathic
reality. In the film Altered States (1980) special effects
enhanced character point-of-views are employed to capture the main
characters subjective experiences of drug-induced experiments with
consciousness.
Audiovisual representations of temporal and spatial distortions:
In The Matrix (1999), CGI visual effects viscerally communicate
the spatial distorting experience of a character being able to stop
bullets in midair with his mind, and capture the perception of the
stillness within the actions of the marital artist.
The Synchronization of
Cinematic Content, Structure, and Style
 
Wings of Desire (1987)
The cinema’s unique transformative powers, which arise out of the
synchronization of the senses inherent in the medium (see above),
depends on the filmmaker’s ability to integrate a film’s thematic
content with the structure of the story and the film’s audiovisual
expressive style (Eisenstein, 1942). When this synchronization of
content, structure, and style occurs a film’s meaning and purpose
permeate every frame, its message is communicated through every image,
action, word, and sound, and its impact can be felt in the body, heart,
mind, and spirit of the viewer (Lester Novros,4 personal
communication, 1977)
Wim Wenders’
Wings of Desire (1987) is a classic example of
this transformative synthesis of content, structure, and style. The
thematic content or narrative core of this film is the story of an angel
who gives up his eternal sensory-deprived angelic existence for the
sensory-rich world of human life and love.
This thematic content is translated into a two-part narrative
structure; the first part of the film takes place in the angel’s
reality, and the second part in the human realm when the angel chooses
to “fall” to earth and enter into human form. The world of the
angels is structurally represented by a thought-driven scene
construction as the story jumps from scene to scene driven by the angels
hearing the thoughts of random people in distress or contemplation. In
the second half of the film, after the angel takes human form, the story
structure becomes more “normal” with a time/space-driven scene
construction. Wenders stylistically separates these two worlds by
shooting the angel’s sensory-deprived realm in black and white, and
the sensory-rich human world in vivid color. Additionally, these two
realms are further distinguished by the use of a floating
boundary-transcending camera style in the angelic universe (see above)
and a more traditional rooted and bounded camera style in the human
universe. The result of this integration of content, structure, and
style is a film that viscerally communicates the existential struggle
between body and spirit.
Transpersonal Effects of the
Cinematic Experience

A Clockwork Orange (1971)
McLuhan and Fiore (1967) contend that all forms of audiovisual media
are powerful and persuasive environments that appear to influence the
individual and society on multiple levels of experience and being.
“They are so pervasive in their personal, political, economic,
aesthetic, psychological, moral, ethical, and social consequences that
they leave no part of us untouched, unaffected, unaltered” (McLuhan
& Fiore, 1967, p. 26).
Throughout the history of the cinema, films have had both a positive
and negative influence on individuals, society, and culture (Petric,
1973). The German propaganda film Triumph of the Will (1935) has
been credited with helping bring the Nazi party to power in 1930’s
Germany, and the Hollywood nuclear reactor disaster movie The China
Syndrome (1979) appeared to have a strong influence on the
collective reaction to the Three Mile Island nuclear accident that
brought about sweeping changes to the United States nuclear power
industry (Petric, 1973; Walker, 2004). Steven Spielberg’s Jaws
(1975) and Alfred Hitchcock’s Psycho (1960) reportedly induced
psychological phobias and fears in many of their audience members, and
The
Exorcist (1973) reportedly provoked extreme physiological reactions
in the audience including fainting, heart attacks, and vomiting
(Harrison, 1999; Kermode, 1990).
Therapists have also used the persuasive power of the cinematic
medium in the therapeutic environment by utilizing the viewing of films
as a means of “metaphorically promoting therapeutic change” (Sharp,
Smith, & Cole, 2002, p. 269). In this Journal, Lu and Heming
(1987) have demonstrated “that a fictional film can be successfully
used in reducing death anxiety and altering attitudes toward death”
(p. 158). Researchers at Yale University have effectively utilized the
viewing of films to reveal patterns of perception and brain functioning
in people with autism (Klin, Jones, Schultz, Volkmar, & Cohen,
2002).
Hurley (1970) and Ferlitta and May (1976) assert that one of the
cinema’s strengths is its ability to powerfully portray
transformations in consciousness, and to effect attitudinal and
perceptual change on the personal and transpersonal levels of
experience. All of the transpersonally-oriented films previously
mentioned that have attempted to portray these powerful transformations
in consciousness in their content, structure, and style have the
potential to produce transpersonal effects in the viewer.
Some of these transpersonal effects of the cinematic medium include
the replication and inducement of transpersonal experiences and
perceptions for individual viewers, and the incorporation of
transpersonal concepts and ideas into the viewer’s constructs of self
and world, and into the greater culture. For example, the peak
experience of the runner portrayed in Chariots of Fire (1981) or
the altered states of consciousness depicted in the film Altered
States (1980) may induce similar experiences in audience members.
These transpersonally-oriented films also have the potential to extend
their transpersonal concepts and ideas to the individual and the greater
culture. An example of this powerful extension of a film’s
transpersonal concepts and ideas to both the individual and culture is
the audience member identification and cultural saturation of the Star
Wars mythology of “the Force” (Campbell & Moyers, 1988).
In addition to effects directly related to transpersonally-oriented
films, there also appear to be transpersonal cinematic effects that are
independent of a film’s transpersonal content, structure, and style.
These transpersonal cinematic effects generate experiences and
perceptions that seem to transcend the perceived boundaries between a
film’s constructed cinematic reality (CCR) and the perceptual
and emotional reality of the viewer.
The power of the films that produce these effects appears to depend
on the relation between the viewer’s life journey and the journey of
the film. Consequently, any film can become transpersonal; from pop
culture escapism to great works of cinematic art. A character in any
film may be going through situations and events that appear strikingly
similar to the viewer’s; or an on-screen character may be experiencing
emotions the viewer has experienced or is currently experiencing (Hoyes,
1997). When this connection between the viewer’s life and the film’s
life occurs, the synchronistic nature of the experience can usher the
viewer into a powerful transformative experience. The images and sounds
of these life-transforming films can appear to penetrate the viewer in
mysterious ways. The viewer’s reality and the film’s projected
reality can seem to magically unite and reflect something greater than
each of these separate realities. Viewers may experience subtle and
profound shifts in their mental and emotional constructs of self and the
world, and a new experiential reality may be born.
This synchronization of a film’s constructed cinematic reality with
the viewer’s reality seems to be able to occur on the personal,
interpersonal, and collective levels of viewer experience. There also
appears to be potential for similar transpersonal synchronization
effects between constructed cinematic reality and the members of the
cinematic creative team. A preliminary classification of these
transpersonal cinematic effects includes:
Synchronization of constructed cinematic reality and personal
viewer reality: For example, on the personal level, a young woman
stutterer told me that Voice in Exile (Kaplan & Fienberg,
1985), a dramatic film I wrote and directed about the subjective
experience of a stutterer, had miraculously stopped her from committing
suicide. She further explained that my film came on television right
before she was about to end her life. The main character’s inner life
so perfectly reflected her own that it made her feel that she was not
alone. She then had an emotional and spiritual catharsis as she listened
to the words of the main character’s therapist, who synchronistically
looked and spoke exactly like her own therapist.
Synchronization of constructed cinematic reality and interpersonal
viewer reality: On the interpersonal level, another woman stutterer
reported that the viewing of Voice in Exile (Kaplan &
Fienberg, 1985) transformed her entire family when they all viewed the
film together. It seemed that the inner and outer experiences of the
on-screen family so synchronistically mirrored her own family’s
dynamics that each family member was able to see themselves and each
other in a whole new light. The cinematic viewing experience seemed to
help them experience feelings that they had not allowed themselves to
feel before, and appeared to foster deep empathy for each other. The
woman stutterer’s parents confirmed their daughter’s observations
when they joined us and tearfully thanked me for helping them finally
see and feel their daughter’s emotional and perceptual reality.
Synchronization of constructed cinematic reality and collective
viewer reality: On the collective level, the powerful cultural
impact of the viewing of the nuclear reactor disaster film The China
Syndrome (1979) before, during, and immediately following the
real-life Three Mile Island nuclear reactor accident was mediated by the
film’s many synchronistic parallels to the actual event. There was
even a line of dialogue in the film that poignantly referred to this
type of nuclear reactor accident as being able to “render an area the
size of Pennsylvania permanently uninhabitable.” The fact that the
real Three Mile Island nuclear reactor accident was actually occurring
in the state of Pennsylvania turned this minor line of dialogue into a
hauntingly synchronistic experience for many audience members. This
cinematic synchronicity, along with the many other narrative and
technical parallels between the film’s reality and the actual events,
contributed to the manifestation of this powerful cinematic/cultural
phenomena (Osif, Baratta, & Conkling, 2004).
Synchronization of constructed cinematic reality and creative team
reality: Creative team members may also experience transpersonal
synchronization effects from the constructed cinematic reality of the
film they are creating. For example, during the filming of Voice in
Exile, the main character’s sense of isolation and inability to
communicate with others appeared to reverberate through the whole cast
and crew, causing personal, interpersonal, and collective communication
problems throughout the entire production process. Conversely, during
the production of another one of my dramatic films,
Write This Down
(Kaplan & Lewis, 1982), the film’s theme of mystical
interconnectedness appeared to magically play itself out through the
personal lives, interpersonal relationships, and collective group
experience of the cast and crew.
Synchronization of constructed cinematic reality and the evolution
of consciousness: In reference to possible transpersonal cinematic
effects at the more collective level, motion picture director and editor
Robert Wise noted a possible connection between the evolution of
consciousness and the evolution of the cinema. Over his illustrious
60-year career he observed that the perceptual consciousness of the
cinematic audience appeared to advance along with the cinema in the
ability to communicate more information, in more abstract forms, within
shorter durations of time. Wise explained that when he first started in
the film industry the motion picture audiences required very clear
linear story structures, and that gradually throughout his career the
audiences seemed to develop the ability to more readily and quickly
project meaning across discontinuous and non-linear cinematic structures5
(Robert Wise,6 personal communication, 1985).
To illustrate one aspect of this evolution, Wise used the example of
a cinematic sequence that has a character driving to another
character’s house for a meeting. In the old days filmmakers had to
show the person driving the car, stopping the car, getting out of the
car, walking up to the house, knocking on the door, and then going
inside. Gradually over time, the audience has advanced to the point of
being able to accept a direct cut from a person driving a car to them
suddenly being inside someone’s house. Wise believed that these
advancements in both cinematic expression and the perceptual
consciousness of the cinematic audience were the product of an
interdependent and coevolutionary relationship between the cinema and
the audience (Robert Wise,6 personal communication, 1985).
Wise’s observations appear to concur with Gebser’s (1986)
contention that artistic movements and trends have a tendency to
influence and be affected by the evolution of consciousness. Another
possible indication of this parallel development of the cinematic art
and the evolution of the perceptual consciousness of the cinematic
audience is the growing interest in films with transpersonal content,
structure, and/or style. A comparison of the above criteria for
transpersonally-oriented films and international box office statistics
reveals that 20 out of the top 25 most financially successful films of
all times are films with transpersonal content, structure, and/or style
(Box Office Mojo, 2005, November). Some of these enormously popular
transpersonally-related films include The Lord of the Rings
trilogy (2001; 2002; 2003), Star Wars Episodes IV, I, II, and III (1977; 1999; 2002; 2005),
E.T.: The Extraterrestrial
(1982), The Matrix Reloaded (2003), and The Sixth Sense
(1999).
Toward a Transpersonal
Cinema

What the Bleep Do We Know (2004)
In conclusion, the transpersonal or boundary-transcending nature and
capacities of the cinematic medium make it a potentially powerful and
valuable tool for the mediation of transpersonal experience and
perception. There are preliminary findings that suggest the effective
use of the viewing of films in the therapeutic environment (Lampropoulos,
Kazantzis, & Deane, 2004). The growing popularity of films with
transpersonal content, structure, and style implies an increasing
interest in transpersonal ideas and experiences. Additionally, expanding
perceptual capacities of the cinematic audience indicates a probable
receptivity for more powerful and direct transpersonal applications of
the cinematic medium.
Promising transpersonal applications of the cinema include the
conscious use of traditional and new cinematic media formats to mediate
transpersonal experience, induce transpersonal insight and awareness,
stimulate healing and personal growth, and possibly even assist in the
personal and collective evolution of human consciousness. These
applications could take a wide variety of forms from transpersonal
cinematherapy to interactive media (IM) entrainment,
personal-media-player (PMP) trance induction, high-definition video (HDV)
meditation, and digital cinema (DC) vision quests.7
In order to develop the full transpersonal potential of the cinema,
additional theoretical analysis of the transpersonal dimensions of the
cinema is required, as well as further research on both the therapeutic
application of existing cinematic productions, and on the creation and
use of original transpersonally-designed productions. Research into the
creation and application of these original transpersonally-designed
cinematic productions could utilize Eisenstein’s cinematic research
method of cinematic analysis, design, experimentation, and testing
(Eisenstein, 1942). These cinematic inquiries into potential original
transpersonal applications of the cinematic medium might include
analyses of the effects of individual and various configurations of
transpersonal cinematic structures and stylistic elements (cinematic
analysis); the development of transpersonal cinematic models for the
usage of these structures and stylistic elements to produce the desired
transpersonal effects (cinematic design); the creation of original
cinematic productions based on these transpersonal cinematic models
(cinematic experimentation); and qualitative and quantitative testing of
these experimental productions (cinematic testing).
There is a long-standing tradition among filmmakers and film
theorists to apply the latest theories and discoveries of psychology to
cinematic production and analysis, from the development of
psychoanalytic film theories to the creation of Jungian cinematic dream
sequences (Hauke & Alister, 2001; Metz, 1986). In this light, the
application of transpersonal psychology theory and practice to cinematic
theory, research, and production is a natural progression. One example
of this potential synthesis between the cinema and transpersonal
psychology would be the application of transpersonally-related
audiovisual theories and practices (e.g., EMDR, color, light, sound, and
music therapies8) to the creation of original
transpersonally-designed cinematic productions.
In all of this, there is the potential for the emergence of a
transpersonal cinema; a cinema that has the power to heal, inspire, and
transform, a cinema that fully realizes the inherent transpersonal
nature of the cinematic medium. For the cinema is not just “a
reflection of reality, it is the reality of a reflection” (Jean-Luc
Godard,9 La Chinoise, 1967); it is not merely a mirror
of our world, it is a journey through the “looking-glass” into a
parallel universe that has the capacity to reveal the truth beneath the
surface of things and call us toward our highest potential.
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